domingo, 6 de janeiro de 2019

What we played .. Week 1

Hi everyone,

Is the first friday of the year that means is the first game night of this year, and what a night ..... only new games was played.

To open the game night:
1.- NOCH MAL! (2016):
Players: 2 - 4 
Mechanisms: Dice rolling, 
Playing time: 20 min
Designers: Inka & Marcus Brand
Another roll & write game, maybe the first one that was published of this type, like Ganz Schön Clever or Brikks. This one is really cool, in every turn all the die are rolled and the active player choose a two dice (number and color) and next, the others players may combine the rest dice as they wish (1 number + 1 color), if possible, no matter if they choose the same combination, to finish the current turn all the players risk in their players mat their choice.

At the end 
The winning score
2.- CRYPTID (2018) x2
Players: 3 - 5
Mechanisms:
Playing time: 30 - 50 min
Designers: Hal Duncan, Ruth Veevers
This is a deduction game like Tobago but without cards, and the players don´t pick up in treasures, instead they must find the location of the Cryptid. At the beginning every player receive 2 clues, the clues works like in Tobago (the cryptid is in one terrain, at one, two or three spaces from a terrain/structure). The game runs in turns where the active player can question another about their clue or may risk to say the location of the Cryptip.
The most impressive thing in this game, no matter which map is play or the number of players, always exist only one solution. Really good game easy to teach, and could be used with new players.

The end of the first game
3.- Underwater Cities (2018):
Players: 1 - 4
Mechanisms: Hand management, modular board, route/network building, worker placement
Playing time: 80 - 150 min
Designers: Vladimír Suchý
Another hit of Vladimir Suchý (after games like Pulsar 2048, The last will, etc). In this one, due to the high level of pollution in the world, humanity was forced to build underwater cities to live. A good and solid eurogame, with an action system (working placement) that's works well but it's very important to always play in first in every round to take the action that you really want for your strategy before another player do it and block the action spot. The hand management system allow you create a better "combos" when an action is deployed. A really good game, maybe a little longer at least for 4 players. Exist several strategies to win the game, but you really need to be focus in your strategy trying be little different of the others players to gain access to all actions that you need in every turn.


Another new in the "Garagem", we are going to select 1 or 2 games to play all fridays in a month (depend of the number of players), and we will called "The Game of the Month". This system was created because eather every week there are always new games, with lot of new rules in some cases, or because we go to play games that was played once and we need to refresh the rules. With this new system we are trying to not explain rules every week, play the games faster, and make the most of the game in every week. This month the game chosen was Blood Rage.

And that's all folks for this week.

We´ll see you in the next post

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